AI Insights · Timothy · July 2022
Top 5 Golf Games in Oceania for Q2 2022
Discover the performance of the top 5 golf games in Oceania during Q2 2022, with insights on weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 golf games in Oceania showcased diverse trends in weekly downloads, revenue, and active users. Below is a detailed performance overview based on data from Sensor Tower.
Ultimate Golf! from Miniclip.com saw fluctuations in its weekly revenue, peaking at approximately $18.4K in the final week of June. Weekly downloads for the game varied, with the highest being 4.4K in mid-May. Active users peaked at 22.8K in late May but dropped to 15.7K by the end of June.
Golf Rival - Multiplayer Game by Zynga Inc. maintained a strong weekly revenue, reaching around $31K in late June. Downloads remained relatively stable, with a peak of 3.7K at the end of March. Active users experienced a slight decline, starting at 13.4K in late March and ending at 11.4K in late June.
Golf Battle, another title from Miniclip.com, had its weekly revenue peak at $3.7K in early June. Downloads showed a consistent rise towards the end of the quarter, reaching 3.6K in late June. The active users trend saw a decline from 17.6K in late March to 15.8K by the end of June.
WGT Golf by WGT posted a steady weekly revenue, peaking at $7.5K in late May. Downloads peaked at 1.8K in mid-April, while active users saw a gradual increase, reaching 6.4K in mid-April before stabilizing around 5.9K towards the end of June.
Golf Clash - Golfing Simulator from Electronic Arts led in weekly revenue, peaking at about $53.3K in mid-April. Downloads remained relatively low, peaking at 1K in mid-April. Active users showed minor fluctuations, peaking at 14K in late April and ending at 11.4K in late June.
These insights from Sensor Tower highlight the varying performance of these top golf games in Oceania during Q2 2022. For more detailed analytics and trends, visit Sensor Tower.